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Geogames and geoplay: game-based approaches to the analysis of geo-information
This book brings together contributions from researchers, GIS profesional and game designer to provide a firts overview of this highly interdisciplinary field. Its scope ranges from fundamentals about games and play, geographic information technologies, game design and culture, to current examples and foward looking analysis. Of interest to anyone interested in creating and using Geogames, this volume serves as a chanel for sharing early experiences, discussing technological challenges and solutions, and outlines a future research agenda. Games and play are part of human life, and in many game activeties, place, space and geography plays a central role in determining the rules and interactions that are characteristic of each game. Recent developments and widespread access to mobile information, communication, and geospatial technologies have sporred a flurry of developments, including many variations of gaming activities that are situated in, or otherwise conected to the real world.
B20191231480 | 910.285 OLA g | Perpustakaan BIG (900) | Tersedia |
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